AI Insights · Timothy · October 2021
Top Platformer Games in South Africa Q3 2021
An overview of the performance of the top five platformer games in South Africa during Q3 2021 on a unified platform. Insights from Sensor Tower reveal trends in downloads, revenue, and active users.
In Q3 2021, the top five platformer games in South Africa showed varied performance in terms of downloads, revenue, and active users, according to data from Sensor Tower. Here's a detailed look at the weekly trends for each game.
Subway Surfers by Sybo Games ApS saw a notable increase in weekly revenue, peaking at approximately $1K in late September. Weekly downloads fluctuated, reaching a high of around 22K in mid-September. The game maintained a strong user base, with weekly active users consistently above 240K, peaking at 268K.
Bouncemasters: Hit & jump from AI Games FZ experienced steady weekly revenue, averaging around $200. Downloads spiked to about 4.2K in late August, while weekly active users peaked at 16K during the same period. The game showed a resurgence in engagement towards the end of the quarter.
Talking Tom Gold Run by Outfit7 Limited saw its highest weekly revenue at $510 in mid-July, with a general decline towards the end of the quarter. Downloads were relatively stable, with a high of around 10.5K in late June. Weekly active users remained robust, consistently hovering around 90K.
Talking Tom Hero Dash, also from Outfit7 Limited, showed a significant revenue spike to $798 in early July. Weekly downloads peaked at about 7.8K in late July, and active users reached their zenith at 75K during the same period. The game maintained a steady engagement throughout the quarter.
Sonic Forces: Run Battle Game by SEGA had a varied performance in weekly revenue, reaching a peak of $466 in early July. Weekly downloads peaked at approximately 2.7K at the end of September. The game saw an increase in active users, peaking at around 10.8K in late September.
For more detailed insights and data, visit Sensor Tower.